# Pastebin yJVWy3Xb // void m68k_context_switch(struct m68k_context_switch_frame *oldcs, struct m68k_context_switch_frame *newcs); FUNCTION(m68k_context_switch) movel %sp@+,%d0 // pop PC off the stack movel %sp@,%a0 // oldcs movel %sp@(4),%a1 // newcs // save old state movel %sp, %a0@(0) // oldcs.sp movel %d0, %a0@(4) // oldcs.pc moveml %d2-%d7/%a2-%a6, %a0@(8) // oldcs. // load new state movel %a1@(0), %sp // newcs.sp movel %a1@(4), %sp@- // newcs.pc -> stack moveml %a1@(8), %d2-%d7/%a2-%a6 // newcs. // return to new PC rts