# Pastebin ocKJRjyw val rot = new V3O(0, 0, 0) val quat = new Quat4f() quat.set(new AxisAngle4f(1, 0, 0, rot.x_f())) quat.set(new AxisAngle4f(0, 1, 0, rot.y_f())) quat.set(new AxisAngle4f(0, 0, 1, rot.z_f())) extended.withProperty(OBJModel.OBJProperty.instance, new OBJState(null, true, new TRSRTransformation( new Vector3f(), quat, new Vector3f(), new Quat4f())))