# Pastebin h3Yanguf class Foo var _a: USize new create(a': USize) => _a = a' fun ref set_a(a': USize) => _a = a' actor Other be something(f: Foo val) => None actor Main new create(e: Env) => let f: Foo trn = recover trn Foo(1) end f.set_a(2) Other.something(consume f)