# Pastebin damcRU1f /* No, no adding Ordinal Directions to ForgeDirection... * .... Well, we CAN, just it's a horrible idea, because if any other mod installed * calls "values()" on ForgeDirection, the extra ordinal directions will also be * included, which would almost certainly muck everything up. * ...Which, calling "values()" on ForgeDirection is stupid in itself, because * ForgeDirection.UNKNOWN will be included, and ForgeDirection actually has a * VALID_DIRECTIONS array, but ya never know what other modders will decide to * do */